Mage
Mage
Mage

Version 0.20.18.239
Mage
Use ranged attacks, summon a sprite, and battle nefarious forces.
Requirements
Complete
Locked
How to unlock
- Reach level 4 in Magic Staves Mastery.
- Open your Mind’s Journal.
- Select “I think I’m ready to become a mage.”
- Complete the quest line to become a Mage.
Talents
Missile Barrage
1
Fires a burst of magic missiles
Rank 1: fires 3 MissilesRank 10: fires 12 Missiles
All 10 ranks
- 1 fires 3 Missiles
- 2 fires 4 Missiles
- 3 fires 5 Missiles
- 4 fires 6 Missiles
- 5 fires 7 Missiles
- 6 fires 8 Missiles
- 7 fires 9 Missiles
- 8 fires 10 Missiles
- 9 fires 11 Missiles
- 10 fires 12 Missiles
Kymia Siphon
1
Siphon essence from the world to recover KYMIA
Rank 1: Recovers 20% Max. KymiaRank 6: Recovers 30% Max. Kymia
All 6 ranks
- 1 Recovers 20% Max. Kymia
- 2 Recovers 22% Max. Kymia
- 3 Recovers 24% Max. Kymia
- 4 Recovers 26% Max. Kymia
- 5 Recovers 28% Max. Kymia
- 6 Recovers 30% Max. Kymia
Magic Barrage+
5
Increases DAMAGE of Missiles
Rank 1: deals 21% Base DamageRank 10: deals 30% Base Damage
All 10 ranks
- 1 deals 21% Base Damage
- 2 deals 22% Base Damage
- 3 deals 23% Base Damage
- 4 deals 24% Base Damage
- 5 deals 25% Base Damage
- 6 deals 26% Base Damage
- 7 deals 27% Base Damage
- 8 deals 28% Base Damage
- 9 deals 29% Base Damage
- 10 deals 30% Base Damage
Arcane Blast
5
Unleash a spreading blast of kymia energy that deals increased DAMAGE at close range
Rank 1: deals 160% Base DamageRank 10: deals 300% Base Damage
All 10 ranks
- 1 deals 160% Base Damage
- 2 deals 175% Base Damage
- 3 deals 190% Base Damage
- 4 deals 205% Base Damage
- 5 deals 220% Base Damage
- 6 deals 235% Base Damage
- 7 deals 250% Base Damage
- 8 deals 265% Base Damage
- 9 deals 280% Base Damage
- 10 deals 300% Base Damage
Kymia Surge
10
Hold to fire a devastating beam of kymia energy, release to end
Rank 1: deals 7% Base Damage Per TickRank 10: deals 16% Base Damage Per Tick
All 10 ranks
- 1 deals 7% Base Damage Per Tick
- 2 deals 8% Base Damage Per Tick
- 3 deals 9% Base Damage Per Tick
- 4 deals 10% Base Damage Per Tick
- 5 deals 11% Base Damage Per Tick
- 6 deals 12% Base Damage Per Tick
- 7 deals 13% Base Damage Per Tick
- 8 deals 14% Base Damage Per Tick
- 9 deals 15% Base Damage Per Tick
- 10 deals 16% Base Damage Per Tick
Arcane Blast+
10
Increases the RANGE and SPREAD of Magic Shot
Rank 1: +20% RangeRank 3: +60% Range
All 3 ranks
- 1 +20% Range
- 2 +40% Range
- 3 +60% Range
Death Wish
10
Restore a small amount of KYMIA upon killing an enemy
Rank 1: Recovers 2% of Max. Kymia on killRank 4: Recovers 5% of Max. Kymia on kill
All 4 ranks
- 1 Recovers 2% of Max. Kymia on kill
- 2 Recovers 3% of Max. Kymia on kill
- 3 Recovers 4% of Max. Kymia on kill
- 4 Recovers 5% of Max. Kymia on kill
Soul Wisp
15
Summon a magic wisp that temporarily follows you and attacks nearby enemies
Rank 1: Wisp deals 20% of player Base DamageRank 10: Wisp deals 40% of player Base Damage
All 10 ranks
- 1 Wisp deals 20% of player Base Damage
- 2 Wisp deals 22% of player Base Damage
- 3 Wisp deals 24% of player Base Damage
- 4 Wisp deals 26% of player Base Damage
- 5 Wisp deals 28% of player Base Damage
- 6 Wisp deals 30% of player Base Damage
- 7 Wisp deals 32% of player Base Damage
- 8 Wisp deals 34% of player Base Damage
- 9 Wisp deals 37% of player Base Damage
- 10 Wisp deals 40% of player Base Damage
Synergy
15
While a soul wisp is active, the Mage gains bonus SKILL DAMAGE
Rank 1: +5% Skill DamageRank 4: +12% Skill Damage
All 4 ranks
- 1 +5% Skill Damage
- 2 +7% Skill Damage
- 3 +9% Skill Damage
- 4 +12% Skill Damage
Curse
15
Enemies receive CURSE when getting hit; after taking ? of MAGIC DAMAGE, the curse triggers and deals ? DAMAGE
Kymia Surge+
20
Charging the Beam adds a DAMAGE MULTIPLIER that increases the more it’s charged
Rank 1: 25% Damage Multiplier BonusRank 6: 35% Damage Multiplier Bonus
All 6 ranks
- 1 25% Damage Multiplier Bonus
- 2 27% Damage Multiplier Bonus
- 3 29% Damage Multiplier Bonus
- 4 31% Damage Multiplier Bonus
- 5 33% Damage Multiplier Bonus
- 6 35% Damage Multiplier Bonus
Not reachable yet
Soul Wisp+
20
Makes the magic wisp permanent, but reserves 10% max KYMIA. Also reduces the time between the magic wisp attacks
Rank 1: Cooldown 1.9sRank 8: Cooldown 1.2s
All 8 ranks
- 1 Cooldown 1.9s
- 2 Cooldown 1.8s
- 3 Cooldown 1.7s
- 4 Cooldown 1.6s
- 5 Cooldown 1.5s
- 6 Cooldown 1.4s
- 7 Cooldown 1.3s
- 8 Cooldown 1.2s
Not reachable yet
Void Trail
20
When activated, leaves a magic trail that damages enemies along where the player has walked
Rank 1: deals 5% Base DamageRank 4: deals 8% Base Damage
All 4 ranks
- 1 deals 5% Base Damage
- 2 deals 6% Base Damage
- 3 deals 7% Base Damage
- 4 deals 8% Base Damage
Not reachable yet
Void Trail+
25
Enemies hit by the trail get SLOWED
Rank 1: 15 Slow%Rank 6: 25 Slow%
All 6 ranks
- 1 15 Slow%
- 2 17 Slow%
- 3 19 Slow%
- 4 21 Slow%
- 5 23 Slow%
- 6 25 Slow%
Not reachable yet
Warcaster
25
Gain bonus SKILL DAMAGE if surrounded by 3 or more enemies
Rank 1: +5% Skill DamageRank 5: +12% Skill Damage
All 5 ranks
- 1 +5% Skill Damage
- 2 +7% Skill Damage
- 3 +8% Skill Damage
- 4 +10% Skill Damage
- 5 +12% Skill Damage
Not reachable yet
Kymia Regeneration
30
Gain bonus KYMIA REGENERATION when activated, reserves 5% KYMIA
Rank 1: +10% Kymia RecoveryRank 6: +18% Kymia Recovery
All 6 ranks
- 1 +10% Kymia Recovery
- 2 +12% Kymia Recovery
- 3 +14% Kymia Recovery
- 4 +16% Kymia Recovery
- 5 +18% Kymia Recovery
- 6 +18% Kymia Recovery
Not reachable yet
Kymia Overflow
35
Increases MAX KYMIA
Rank 1: +10% Max. KymiaRank 6: +15% Max. Kymia
All 6 ranks
- 1 +10% Max. Kymia
- 2 +11% Max. Kymia
- 3 +12% Max. Kymia
- 4 +13% Max. Kymia
- 5 +14% Max. Kymia
- 6 +15% Max. Kymia
Not reachable yet
A ? marks a value set by in-game logic that isn't readable from the game files yet.
Mage showcase
Class experience
| Level cap | Classes currently stop at level 15. |
|---|---|
| Experience | Your equipped class earns the same XP the enemy gives you. |
| Level | XP needed | Total XP |
|---|---|---|
| 2 | 550 | 550 |
| 3 | 600 | 1,150 |
| 4 | 650 | 1,800 |
| 5 | 700 | 2,500 |
| 6 | 750 | 3,250 |
| 7 | 800 | 4,050 |
| 8 | 850 | 4,900 |
| 9 | 900 | 5,800 |
| 10 | 950 | 6,750 |
| 11 | 1,000 | 7,750 |
| 12 | 1,050 | 8,800 |
| 13 | 1,100 | 9,900 |
| 14 | 1,150 | 11,050 |
| 15 | 1,200 | 12,250 |
| 16 | 1,250 | 13,500 |
| 17 | 1,300 | 14,800 |
| 18 | 1,350 | 16,150 |
| 19 | 1,400 | 17,550 |
| 20 | 1,450 | 19,000 |
| 21 | 1,500 | 20,500 |
| 22 | 1,550 | 22,050 |
| 23 | 1,600 | 23,650 |
| 24 | 1,650 | 25,300 |
| 25 | 1,700 | 27,000 |
| 26 | 1,750 | 28,750 |
| 27 | 1,800 | 30,550 |
| 28 | 1,850 | 32,400 |
| 29 | 1,900 | 34,300 |
| 30 | 1,950 | 36,250 |
| 31 | 2,000 | 38,250 |
| 32 | 2,050 | 40,300 |
| 33 | 2,100 | 42,400 |
| 34 | 2,150 | 44,550 |
| 35 | 2,200 | 46,750 |
| 36 | 2,250 | 49,000 |
| 37 | 2,300 | 51,300 |
| 38 | 2,350 | 53,650 |
| 39 | 2,400 | 56,050 |
| 40 | 2,450 | 58,500 |
Classes start at level 1. XP needed is the experience to reach that level from the one before; Total XP is the experience to reach it from level 1. Levels above 15 are greyed out: they can't be reached in the current version.
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