Official Patch Notes
Official patch notes reproduced from the developers’ announcements. Each entry preserves the developers’ wording and links to its source.
0.20.18.xOctober 22, 2026
- Fixed some issues related to attack rate calculation
- Fixed some localization issues
- Fixed the text in some languages
- Fixed a bug that prevented the controller L/R (shoulder buttons) from working properly in some menus
- Fixed some UI navigation issues with the controller/gamepad
- Fixed a bug that prevented the controller from working properly in the main menu after creating a new character
- Fixed a bug that allowed the controller radial menu to open at unwanted moments
- Fixed a bug related to cutscenes
- Fixed a bug that allowed items to be consumed during dialogue interactions
- Removed a boss corpse collider to prevent players from getting stuck in the boss nest (temporary solution)
- Fixed a bug that prevented the action button from being used to collect crafted items in the crafting menu
- Fixed an issue that prevented worlds from being created in some rare cases
- Fixed a bug that prevented music from playing in the main menu
- Fixed a bug related to crafting stations
- Added new icons for all Armor Masteries
- Other minor fixes and improvements
Known Issues
We’re still investigating some issues that may occur on some machines/setups:
- Long loading time in some setups
- Not being able to change the language in some systems/setups
- Until we have a final fix, you can work around this by going to
AppData\LocalLow\CygnusCross\Emberville\Saves\and deleting the fileoptions.eopt - This should fix the issue, as it’ll return the game to default configurations
- Deleting only this file does not erase your save. But please be careful not to delete anything else in this folder.
- Until we have a final fix, you can work around this by going to
Experimental
- We’ve added support for navigating the menus using only the keyboard, as requested by our community. But this is not final and may present bugs.
Source: Steam News
0.20.17.xOctober 19, 2026
- Added button links to Bilibili and QQ
- Fixed an issue that was making the game load as black screen in some windows configurations
- Language fixes:
- Improved the text in some languages
- Fixed a language bug on cutscenes
- Fixed some bugs related to Simplified Chinese, Traditional Chinese, Japanese and Korean languages
- Fixed some text not showing correctly in some languages
- Fixed an issue related to languages
- Fixed an issue of the reset all bindings button in the keyboard configuration
- Fixed a font issue
- Fixed a class skill description
- Fixed a mouse tooltip error
- Fixed some text boxes sizes
- Fixed a bug that caused Palm Strike to have 100% chance of stunning
- Fixed a bug that caused Generic Power mastery to show the wrong name and description
- Fixed some key rebinding issues
- Fixed an issue that prevented the back button from working properly
- Fixed a bug that prevented clothing color selection when using the controller
- Fixed a bug related to leveling up while changing scenes
- Fixed death xp penalty calculation
- Other minor bug fixes and improvements
Known Issues (we’re investigating)
- In some systems the L/R controller buttons are not working properly in some tabs and menus
Source: Steam News
0.20.13.xSeptember 14, 2026
- Fixed a bug that caused a “file not found” error to show when starting the game for the first time
- Fixed an issue of the Masteries panel that made it show the same input for both primary and secondary weapon attacks
- Fixed some keys rebinding issues
- Fixed some enemy navigation issues
- Fixed a bug that cause Masteries to show one extra level on the top panel of Masteries window
- Fixed some text typos
Source: Emberville News
0.20.12.xSeptember 13, 2026
- Fixed a bug that could cause inventory items to disappear
- Fixed a bug that allowed an equipped item to be overwritten by another
Source: Emberville News
0.20.11.xSeptember 11, 2026
- Added the information that you can press and hold E to collect everything around you to the gathering tutorial
- Improved the Recycling Station SFX
- Improved a cutscene SFX
- Changed the minimap initial state to visible
- Added security check to preserve save files
- Added error log prompt window
- Fixed a bug that could make a some items to disappear from inventory
- Fixed a bug that allowed the player to use a feature that’s not available
- Fixed an issue with the hat animations when using player dash
- Fixed an issued related to scroll buttons
- Fixed the enemies Health Bar position for ultrawide resolutions
Source: Emberville News
0.20.10.xSeptember 11, 2026
- Fixed a bug that was causing corruption to save files
- Fixed a bug that was preventing the game from being loaded in some circumstances
- Fixed a bug related to the bow
Source: Emberville News
0.20.9.x
- Added some new crafting stations to an area
- Added a recycling station to an area
- Added some crafting recipes
- Added some crafted items
- Updated some icons
- Revamped one area
- Increased the Small Healing Potion healing amount from 12 to 15
- Increased the cooldown of a boss skill to prevent it from stun-locking the player
- Adjusted some skills of a boss
- Improved the Acolyte Tracker behavior
- Blocked pausing during cutscenes to prevent de-sync
- Fixed a bug that caused the health bar to sometimes show negative values on death
- Fixed an issue that prevented some projectiles from showing after changing scenes
- Fixed a bug that allowed a boss corpse to be duplicated
- Fixed a cutscene towards the end of the game
- Fixed the Acolyte Tracker hook skill
- Fixed the attack rate calculation of some weapons
- Fixed an issue that prevented some mastery combos to work after reloading the game
- Fixed a bug that could lock the game when closing the character stats panel
Source: Emberville News
0.20.8.x
- Fixed a bug that caused a new character to get quest status of an old save
- Fixed a bug that prevented saving some cutscene states
- Fixed and issue that allowed the player to enter a blocked area before defeating a boss
- Changed some of the bow stats
- Changed a chest loot table
- Changed the way combos are detected to make them easier to use
- Revamped some areas of the Prologue
- Improved some mobs loot table
- Improved the bow bonus modifiers
- Added a bow to a specific quest area
- Temporarily disabled 1366x768 screen resolution to investigate a problem that is causing artifacts in this resolution
- Other minor changes and fixes
Source: Emberville News
0.20.7.x
- Versioning number was revised and changed
- Fixed an issue that makes dying scorch marks sometimes to appear over characters
- Fixed an issue that caused some lights to be showing in the prologue houses
- Fixed a bug that allowed spiderlings to attack the player during a boss cutscene
- Fixed a bug that prevented the player from moving when player died in a NPC location
- Fixed a bug that allowed the enemies to push the player’s dead body
- Fixed an issue related to some lights showing over hidden areas
- Fixed an issue that caused some projectiles to not show
- Fixed a bug that caused flickering on some video preview of skills
- Fixed a 1280x800 resolution issue
- Fixed a bug that allowed a boss to continue attacking the player after death
- Changed the big wooden furnitures behavior to make them unbreakable
- Added support for 1366x768 resolution
Source: Emberville News
0.20.185
- Fixed an issue that prevented bow mastery to unlock properly
- Fixed an object not being destructible by projectiles
- Fixed enemy navigation around several objects
- Fixed a bug where standing in a trap would sometimes trigger the damage only once
- Fixed acolyte protector damage hit box
- Fixed colliders of some objects
- Fixed the character selection screen portrait
- Fixed a bug that caused quest tutorial to show when loading a saved game
- Fixed a loading save game issue
- Increased Spiderling attack damage
- Increased tutorial panel font size
- Adjusted the critical death probability
- Revamped tooltips
- Added a confirmation button to Character Stats panel
- Added a confirmation prompt to Character Stats panel
- Added a scorch mark when player dies
Source: Emberville News
0.20.184
This patch notes also contains information of previous versions (0.20.180, 0.20.181, 0.20.182 and 0.20.183).
- Fixed dialogue window size and position on ultrawide resolutions
- Fixed camera of a boss encounter
- Fixed rare bug that caused the player to be stuck at a boss door after a cutscene
- Fixed some visual assets
- Fixed a gamepad issue in the main menu
- Fixed an error that could cause black screen after opening the game
- Fixed enemies navigation of one area
- Fixed a layout issue of the Mind’s Journal
- Fixed old saves not opening
- Fixed player freezing sometimes after closing UI panels
- Fixed player interaction during cutscenes
- Fixed minimap not being saved correctly
- Fixed minimap behavior
- Fixed user interface size on ultrawide resolutions
- Fixed an issue that may cause the game to freeze on loading
- Improved the crafting window
- Improved tooltip visibility of some skills
- Improved and adjusted some video configs to prevent some resolution issues
- Improved and replaced some SFX
- Adjusted LilBomber attack
- Replaced the VFX of some gathering actions
- Replaced the lore content window
- Added a patch notes panel to the main menu
- Added a new animation to player death
- Added a size-responsible hud feature
- Removed unfinished localization strings
- Other minor bug fixes and changes
Source: Emberville News
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