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Official Patch Notes

Official patch notes reproduced from the in-game patch notes panel. Each entry preserves the developer’s wording.

0.20.13.x
  • Fixed a bug that caused a “file not found” error to show when starting the game for the first time
  • Fixed an issue of the Masteries panel that made it show the same input for both primary and secondary weapon attacks
  • Fixed some keys rebinding issues
  • Fixed some enemy navigation issues
  • Fixed a bug that cause Masteries to show one extra level on the top panel of Masteries window
  • Fixed some text typos

Source: Emberville News

0.20.12.x
  • Fixed a bug that could cause inventory items to disappear
  • Fixed a bug that allowed an equipped item to be overwritten by another

Source: Emberville News

0.20.11.x
  • Added the information that you can press and hold E to collect everything around you to the gathering tutorial
  • Improved the Recycling Station SFX
  • Improved a cutscene SFX
  • Changed the minimap initial state to visible
  • Added security check to preserve save files
  • Added error log prompt window
  • Fixed a bug that could make a some items to disappear from inventory
  • Fixed a bug that allowed the player to use a feature that’s not available
  • Fixed an issue with the hat animations when using player dash
  • Fixed an issued related to scroll buttons
  • Fixed the enemies Health Bar position for ultrawide resolutions

Source: Emberville News

0.20.10.x
  • Fixed a bug that was causing corruption to save files
  • Fixed a bug that was preventing the game from being loaded in some circumstances
  • Fixed a bug related to the bow

Source: Emberville News

0.20.9.x
  • Added some new crafting stations to an area
  • Added a recycling station to an area
  • Added some crafting recipes
  • Added some crafted items
  • Updated some icons
  • Revamped one area
  • Increased the Small Healing Potion healing amount from 12 to 15
  • Increased the cooldown of a boss skill to prevent it from stun-locking the player
  • Adjusted some skills of a boss
  • Improved the Acolyte Tracker behavior
  • Blocked pausing during cutscenes to prevent de-sync
  • Fixed a bug that caused the health bar to sometimes show negative values on death
  • Fixed an issue that prevented some projectiles from showing after changing scenes
  • Fixed a bug that allowed a boss corpse to be duplicated
  • Fixed a cutscene towards the end of the game
  • Fixed the Acolyte Tracker hook skill
  • Fixed the attack rate calculation of some weapons
  • Fixed an issue that prevented some mastery combos to work after reloading the game
  • Fixed a bug that could lock the game when closing the character stats panel

Source: Emberville News

0.20.8.x
  • Fixed a bug that caused a new character to get quest status of an old save
  • Fixed a bug that prevented saving some cutscene states
  • Fixed and issue that allowed the player to enter a blocked area before defeating a boss
  • Changed some of the bow stats
  • Changed a chest loot table
  • Changed the way combos are detected to make them easier to use
  • Revamped some areas of the Prologue
  • Improved some mobs loot table
  • Improved the bow bonus modifiers
  • Added a bow to a specific quest area
  • Temporarily disabled 1366x768 screen resolution to investigate a problem that is causing artifacts in this resolution
  • Other minor changes and fixes

Source: Emberville News

0.20.7.x
  • Versioning number was revised and changed
  • Fixed an issue that makes dying scorch marks sometimes to appear over characters
  • Fixed an issue that caused some lights to be showing in the prologue houses
  • Fixed a bug that allowed spiderlings to attack the player during a boss cutscene
  • Fixed a bug that prevented the player from moving when player died in a NPC location
  • Fixed a bug that allowed the enemies to push the player’s dead body
  • Fixed an issue related to some lights showing over hidden areas
  • Fixed an issue that caused some projectiles to not show
  • Fixed a bug that caused flickering on some video preview of skills
  • Fixed a 1280x800 resolution issue
  • Fixed a bug that allowed a boss to continue attacking the player after death
  • Changed the big wooden furnitures behavior to make them unbreakable
  • Added support for 1366x768 resolution

Source: Emberville News

0.20.185
  • Fixed an issue that prevented bow mastery to unlock properly
  • Fixed an object not being destructible by projectiles
  • Fixed enemy navigation around several objects
  • Fixed a bug where standing in a trap would sometimes trigger the damage only once
  • Fixed acolyte protector damage hit box
  • Fixed colliders of some objects
  • Fixed the character selection screen portrait
  • Fixed a bug that caused quest tutorial to show when loading a saved game
  • Fixed a loading save game issue
  • Increased Spiderling attack damage
  • Increased tutorial panel font size
  • Adjusted the critical death probability
  • Revamped tooltips
  • Added a confirmation button to Character Stats panel
  • Added a confirmation prompt to Character Stats panel
  • Added a scorch mark when player dies

Source: Emberville News

0.20.184

This patch notes also contains information of previous versions (0.20.180, 0.20.181, 0.20.182 and 0.20.183).

  • Fixed dialogue window size and position on ultrawide resolutions
  • Fixed camera of a boss encounter
  • Fixed rare bug that caused the player to be stuck at a boss door after a cutscene
  • Fixed some visual assets
  • Fixed a gamepad issue in the main menu
  • Fixed an error that could cause black screen after opening the game
  • Fixed enemies navigation of one area
  • Fixed a layout issue of the Mind’s Journal
  • Fixed old saves not opening
  • Fixed player freezing sometimes after closing UI panels
  • Fixed player interaction during cutscenes
  • Fixed minimap not being saved correctly
  • Fixed minimap behavior
  • Fixed user interface size on ultrawide resolutions
  • Fixed an issue that may cause the game to freeze on loading
  • Improved the crafting window
  • Improved tooltip visibility of some skills
  • Improved and adjusted some video configs to prevent some resolution issues
  • Improved and replaced some SFX
  • Adjusted LilBomber attack
  • Replaced the VFX of some gathering actions
  • Replaced the lore content window
  • Added a patch notes panel to the main menu
  • Added a new animation to player death
  • Added a size-responsible hud feature
  • Removed unfinished localization strings
  • Other minor bug fixes and changes

Source: Emberville News

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